Unity/XR Rescue Consulting
Senior Unity help when the XR project has to ship.
For agencies, startups, and enterprise teams with a stalled Unity, WebXR, Quest, WebGL, or multiplayer build that needs diagnosis, prioritization, and hands-on senior engineering.
Offer brief
The rescue starts with diagnosis, then moves into the highest-leverage fixes.
Technical audit
Architecture, render budgets, assets, builds, CI/CD, WebGL or Quest constraints, and the team's current workflow get reviewed together.
Action plan
You get a prioritized list of fixes, risks, tradeoffs, and decisions: what to fix, keep, defer, or remove.
Hands-on rescue
I can pair with the team or own a focused subsystem: performance, shaders, multiplayer, downloads, build automation, tooling, or platform packaging.
How it works
Designed for teams that already have something real and messy.
Input
Bring the repo, a failing build, profiler captures, target platform, backlog, screenshots, or a short walkthrough of where the team is blocked.
Output
A technical risk read, prioritized recovery plan, and implementation support for the fixes that unblock shipping.
Risk control
The goal is not to rewrite the project. It is to identify the smallest set of changes that gets the build closer to release.