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Unity/XR Rescue Consulting

Senior Unity help when the XR project has to ship.

For agencies, startups, and enterprise teams with a stalled Unity, WebXR, Quest, WebGL, or multiplayer build that needs diagnosis, prioritization, and hands-on senior engineering.

Offer brief

The rescue starts with diagnosis, then moves into the highest-leverage fixes.

01

Technical audit

Architecture, render budgets, assets, builds, CI/CD, WebGL or Quest constraints, and the team's current workflow get reviewed together.

02

Action plan

You get a prioritized list of fixes, risks, tradeoffs, and decisions: what to fix, keep, defer, or remove.

03

Hands-on rescue

I can pair with the team or own a focused subsystem: performance, shaders, multiplayer, downloads, build automation, tooling, or platform packaging.

How it works

Designed for teams that already have something real and messy.

Input

Bring the repo, a failing build, profiler captures, target platform, backlog, screenshots, or a short walkthrough of where the team is blocked.

Output

A technical risk read, prioritized recovery plan, and implementation support for the fixes that unblock shipping.

Risk control

The goal is not to rewrite the project. It is to identify the smallest set of changes that gets the build closer to release.